Interactive Home Entertainment / Electronic Gaming & Multimedia
Strategic Profile
The company engages in the planning, development, and operation of mobile online games, and also offers merchandising and AI solution businesses. The mobile online games are free to download with monthly basic charges and employ a partial item charge system, with main titles including Prince Drug & Narcotic Girl, Stand My Heroes, and Promise of Wizard.
Cyborg Score Rationale
coly shows solid balance sheet fundamentals but faces profitability challenges with recent negative net income and EBITDA margins. The company operates in a competitive mobile gaming market while attempting to diversify into merchandising and AI solutions.
Top Insights
As of July 2025, the company has 269 employees.
Recent quarterly net income shows −125.13 M JPY loss, with EBITDA margin at −7.49%.
Stock reached all-time high on Feb 26, 2021 at 9,890 JPY but declined to 863 JPY all-time low on Aug 6, 2024.
The company does not pay dividends to shareholders.
Named Competitors
GungHo Online Entertainment — Major Japanese mobile and online game developer
Tapinator — Mobile games publisher and developer
Puzzle & Dragons / Granblue Fantasy — Competing mobile gaming titles in Japanese market
Recent Developments
(March 2026) Stock trading at approximately 1,800-2,047 JPY with recent volatility
(2025) Company shifted focus toward AI solution businesses alongside core gaming
(2024) Stock experienced significant pressure, reaching all-time lows in August
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