The company develops and publishes video games in various genres including adventure, action, and role-playing games. However, the company faces significant financial headwinds with sharply declining revenues and mounting losses, positioning it as a challenged player in the competitive gaming industry.
Cyborg Score Rationale
Revenue declined 25.35% year-over-year to €23.94 million in 2024, while losses reached €64.32 million, a 333.8% increase from 2023. Market capitalization has fallen 56.92% over one year.
Top Insights
Severe financial deterioration with €64.32 million net loss in 2024 despite recognized IP and past critical success
Market capitalization plunged to €7.3 million as of Feb 2026, down 56.92% year-over-year
Stock trading near 52-week lows (€0.54-1.12 range), indicating investor loss of confidence
Revenue contraction of 25% signals challenges in game releases, publishing partnerships, or market reception
Named Competitors
Narrative Adventure Games — Choice-driven narrative experiences
Indie Story Games — Indie narrative and experimental titles
AAA Action-Adventure — Large-scale action-narrative games
Recent Developments
(Feb 2026) Stock trading at €0.58 with minimal volume (6,396 shares/day average)
(2024) Revenue decline to €23.94 million; operating losses widened dramatically
(2024) Market cap erosion reflecting investor concerns about financial viability
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