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Ubisoft Entertainment SA: Business Overview, Financials & Competitive Analysis

Ubisoft Entertainment SA produces, publishes, distributes, and operates video games for consoles, PC, smartphones, and tablets in both physical and digital formats in Europe, North America, and internationally. The co...

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AskCyborg analysts argue the bull and bear cases for Ubisoft Entertainment SA across 11 stress-tested dimensions. Listen on your commute -- faster than reading the 30-page report.

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What's in This Report
Ubisoft Entertainment SA OverviewStrategic ProfileCompetitive LandscapeIndustry ContextKey facts
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3/ 10Challenged

Cyborg Score thesis

Deeply distressed valuation with execution risk; potential turnaround play if restructuring stabilizes franchise...

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Industry Video Game Publishing & Development
4 named competitors
3 recent developments
11 analyst dimensions
Synthesized from analyst-debate stress-testing across 11 dimensions and hundreds of data points. Methodology →
Cyborg Score recalibrated: June 15, 2026
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Ubisoft Entertainment SA Overview

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Ubisoft Entertainment SA produces, publishes, distributes, and operates video games for consoles, PC, smartphones, and tablets in both physical and digital formats in Europe, North America, and internationally. The company is undergoing a major strategic reset following portfolio restructuring and game cancellations in 2025.

Strategic Profile

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Its major franchises include Assassin's Creed, Rainbow Six, Far Cry, Just Dance, The Crew, and Skull & Bones. Ubisoft's franchises have been losing popularity, and the firm needs to continually produce new hits to keep sales growing. The company is attempting a turnaround through organizational restructuring and focus on core IP.

Competitive Landscape

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Electronic Arts Inc., Take-Two Interactive Software, Inc., Nintendo Co., Ltd., and CD Projekt S.A. represent key competitors in the gaming industry. Ubisoft competes on IP portfolio strength and cross-platform distribution but faces challenges from competitors with stronger franchises and financial positions.

Industry Context

Ubisoft Entertainment SA operates in Video Game Publishing & Development.

Key facts

Founded: 1986 · Headquarters: Saint-Mandé, France · Employees: 17,780 · Revenue: $2.06B · Market cap: $0.66B

What the analysts stress-tested

The top findings that survived the multi-agent debate for Ubisoft Entertainment SA.

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Recent developments

Material events tracked by the AskCyborg corpus.

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Named competitors

Pulled from the analyst-debate framework. Click any competitor to see their Cyborg Score.

EA Sports & Mass EffectSports simulation and action RPG franchisesGTA & Red Dead RedemptionPremium open-world action gamingMario & ZeldaFirst-party console exclusivesCyberpunk & The WitcherPremium narrative-driven RPGs

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Industry context

Ubisoft Entertainment SA operates in Video Game Publishing & Development. See how the rest of the sector scores on the Cyborg framework.

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Frequently asked questions

What does Ubisoft Entertainment SA do?+
Ubisoft Entertainment SA produces, publishes, distributes, and operates video games for consoles, PC, smartphones, and tablets in both physical and digital formats in Europe, North America, and internationally. The co...
What is Ubisoft Entertainment SA's Cyborg Score?+
Ubisoft Entertainment SA has a Cyborg Score of 3/10 (Challenged). The score synthesizes business model, financials, leadership, competitive position, technology, marketing, and ESG dimensions across hundreds of data points.
Who are Ubisoft Entertainment SA's main competitors?+
Named competitors include EA Sports & Mass Effect, GTA & Red Dead Redemption, Mario & Zelda, Cyberpunk & The Witcher. The full competitive landscape is in the AskCyborg report.
How can I get the full Ubisoft Entertainment SA research report?+
Get the report plus analyst-debate audio at askcyborg.com -- no credit card required for preview access. Pro adds saved-company audio playlists and monitoring.
How current is the Ubisoft Entertainment SA research?+
The Cyborg Score is recalibrated weekly. Recent developments are tracked continuously and surfaced in every report.

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