The company develops a non-invasive neural input interface for controlling digital devices using subtle touchless finger movements, offering development kits, sensor modules, and wristbands that work with consumer electronics, smartwatches, smartphones, AR glasses, VR headsets, and other devices. Founded in March 2014 and headquartered in Israel, the company is positioned to capture emerging demand in neural interfaces and XR control as these markets scale.
Cyborg Score Rationale
Stock price pressure (trading at $1.71 as of June 25, 2026) reflects volatility in the micro-cap category, though recent activity includes multiple product launches and platform initiatives in early 2026. The company has strategic product-market fit in neural interfaces and AI intent capture, but faces execution and market adoption risks as a pre-commercial stage venture in an emerging category.
Top Insights
Leveraging proprietary sensors, software, and advanced AI algorithms to define the neural input category for wrist-worn devices and brain-computer interfaces
Launched Mudra Experience Studio in February 2026 as a universal single codebase neural input platform for XR and AI developers, and ai6 Labs initiative bridging intent to digital reality
Executed 1-for-3 reverse stock split in March 2026, signaling capital restructuring
Announced collaboration with Meta-Bounds Inc., showcasing integration solutions at Augmented World Expo 2026
Named Competitors
Vision Pro — Premium spatial computing device; potential primary interface for gesture-controlled XR
Meta Quest — AR/VR headset ecosystem; primary target for neural input integration
AR Glasses — Developing AR glasses platforms; potential use case for neural interfaces
Brain-Computer Interface Research — Invasive neural interface technology; adjacent but different market segment
Recent Developments
(February 2026) Launched Mudra Experience Studio, universal single codebase neural input platform for XR and AI developers
(February 2026) Launched ai6 Labs initiative to bridge intent capture to digital reality using strong cash position
(March 2026) Announced 1-for-3 reverse stock split
(June 2026) Collaboration showcase with Meta-Bounds at Augmented World Expo 2026
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