The company operates through four reportable segments: Owned and Operated IP, Agency, SaaS and managed services, and Yield. The business model monetizes audience attention by matching advertisers with communities that traditional media channels struggle to reach efficiently. The platform covers creative services, advanced analytics, and FaZe Clan and also operates a blockchain-native Ethereum treasury management program to generate onchain yield and enhance capital efficiency.
Cyborg Score Rationale
As of May 26, 2026, GameSquare Holdings's stock price is $0.40 with a current market cap of $37.7M. GameSquare Holdings's EPS for 12 months was -$0.59. The company faces significant profitability challenges despite operating in a high-growth gaming and esports market.
Top Insights
GameSquare Holdings Inc (GAME) reports a 142% revenue increase and achieves positive adjusted EBITDA, while outlining ambitious 2026 growth targets.
The company generates the majority of its revenue from the Agency segment.
The company transforms brands and publishers connect with Gen Z, Gen Alpha, and Millennial audiences.
In May 2024, certain assets, intellectual property and other business operations of FaZe Holdings were contributed to FaZe Media with GameSquare receiving a 51% equity interest in FaZe Media for the contributions made.
Named Competitors
Twitch — Live streaming platform for gaming content
ESL Gaming — Esports tournament organizer and media producer
100 Thieves — Esports organization and lifestyle brand
Influencer Marketing Platform Services — Marketing software and influencer management
Recent Developments
(May 2024) FaZe Media joint venture created with 51% GameSquare stake and Gigamoon purchasing 49% for $11M
(December 2025) CEO Justin Kenna presented at iAccess Alpha Virtual Best Ideas Winter Investment Conference and engaged with investors
(Q1 2026) Trailing 12-month revenue of $60.1M with -$0.59 EPS
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